class SchlonzDamTypeTrampleDown extends DamageType abstract; defaultproperties { DeathString="%k vertrammpppääätt %o" FemaleSuicide="%o vertrammpppääätt by %k" MaleSuicide="%o vertrammpppääätt by %k" bArmorStops=False bAlwaysGibs=True bLocationalHit=False GibPerterbation=1.000000 }