class SchlonzFlakComboFlash extends xEmitter; #exec OBJ LOAD FILE=XEffectMat.utx defaultproperties { mRegen=False mMaxParticles=1 mLifeRange(0)=0.250000 mLifeRange(1)=0.250000 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mRandOrient=True mSizeRange(0)=1000.000000 mSizeRange(1)=2000.000000 mGrowthRate=500.000000 LightType=LT_Steady LightBrightness=255.000000 LightRadius=10.000000 LightHue=195 LightSaturation=180 bDynamicLight=True bHighDetail=True LifeSpan=1.000000 Skins(0)=Texture'XEffectMat.Shock.ShockComboFlash' Style=STY_Translucent }