class SchlonzFlakDamTypeRedeemer extends WeaponDamageType abstract; defaultproperties { WeaponClass=Class'XWeapons.Redeemer' DeathString="%o was PULVERIZED!" FemaleSuicide="%o was PULVERIZED!" MaleSuicide="%o was PULVERIZED!" bArmorStops=False bSkeletize=True bKUseOwnDeathVel=True KDeathVel=600.000000 KDeathUpKick=600.000000 }