class SchlonzLinkAmmo extends Ammunition; #EXEC OBJ LOAD FILE=InterfaceContent.utx defaultproperties { MaxAmmo=500 InitialAmount=100 PickupClass=Class'SchlonzUT.SchlonzLinkAmmoPickup' IconMaterial=Texture'InterfaceContent.HUD.SkinA' IconCoords=(X1=545,Y1=150,X2=644,Y2=224) ItemName="SchlonzLinkAmmo" }