class SchlonzSniperAmmoPickup extends UTAmmoPickup; defaultproperties { AmmoAmount=30 InventoryType=Class'SchlonzUT.SchlonzSniperAmmo' PickupMessage="You picked up sniper ammo." PickupSound=Sound'PickupSounds.SniperAmmoPickup' PickupForce="SchlonzSniperAmmoPickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'WeaponStaticMesh.SniperAmmoPickup' }