//============================================================================= // SchlonzGoliath. //============================================================================= class SchlonzGoliath extends ONSHoverTank placeable; // PassengerWeapons(0)=(WeaponPawnClass=OnslaughtFull.ONSMASSideGunPawn,WeaponBone="MachineGunTurret") // PassengerWeapons(0)=(WeaponPawnClass=SchlonzUT.SchlonzMASSideGunPawn,WeaponBone="MachineGunTurret") // PassengerWeapons(0)=(WeaponPawnClass=Onslaught.ONSTankSecondaryTurretPawn,WeaponBone="MachineGunTurret") // PassengerWeapons(0)=(WeaponPawnClass=SchlonzUT.SchlonzTankTurretPawn,WeaponBone="MachineGunTurret") defaultproperties { PassengerWeapons(0)=(WeaponPawnClass=SchlonzUT.SchlonzTankTurretPawn,WeaponBone="MachineGunTurret") MaxThrust=130.000000 MaxSteerTorque=200.000000 }