//----------------------------------------------------------- // //----------------------------------------------------------- class SchlonzMineAmmo extends Ammunition; defaultproperties { MaxAmmo=25 InitialAmount=10 PickupClass=SchlonzUT.SchlonzMineAmmoPickup IconMaterial=Texture'HUDContent.Generic.HUD' IconCoords=(X1=451,Y1=393,X2=495,Y2=441) ItemName="Parasite Mines" }