class SchlonzScorpionRocketProjectileTrail extends Emitter notplaceable; #exec OBJ LOAD FILE=AS_FX_TX.utx defaultproperties { Begin Object Class=TrailEmitter Name=TrailEmitter0 TrailShadeType=PTTST_Linear TrailLocation=PTTL_FollowEmitter MaxPointsPerTrail=50 DistanceThreshold=5.000000 UseCrossedSheets=True PointLifeTime=1.000000 AutomaticInitialSpawning=False Opacity=0.670000 MaxParticles=1 StartSizeRange=(X=(Min=15.000000,Max=15.000000)) InitialParticlesPerSecond=2000.000000 Texture=AS_FX_TX.Trails.Trail_Blue SecondsBeforeInactive=0.000000 LifetimeRange=(Min=999999.000000,Max=999999.000000) End Object Emitters(0)=TrailEmitter'SchlonzUT.SchlonzScorpionRocketProjectileTrail.TrailEmitter0' bNoDelete=False bHardAttach=True bDirectional=True }