//============================================================================= // SchlonzChunk3. //============================================================================= class SchlonzChunk3 extends SchlonzChunk; #exec MESH IMPORT MESH=chunk3M ANIVFILE=MODELS\chunk2_a.3D DATAFILE=MODELS\chunk2_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=chunk3M X=0 Y=0 Z=0 PITCH=0 #exec MESH SEQUENCE MESH=chunk3M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=chunk3M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=chunk3M X=0.03 Y=0.03 Z=0.06 defaultproperties { Mesh=LodMesh'Botpack.chunk3M' }